Beginning C Through Game Programming


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Torrent File Content (64 files)


Beginning C++ Through Game Programming
     Beginning C++ Through Game Programming, Third Edition.pdf -
4.22 MB

     cpptgp_3e.zip -
40.85 KB

    cpptgp_3e
          chapter_10/blackjack.cpp -
11.43 KB

          chapter_07/tic-tac-toe2.cpp -
7.55 KB

          chapter_06/tic-tac-toe.cpp -
7.35 KB

          chapter_09/game_lobby.cpp -
3.01 KB

          chapter_04/hangman.cpp -
2.35 KB

          chapter_09/heap_data_member.cpp -
2.15 KB

          chapter_08/critter_caretaker.cpp -
2.08 KB

          chapter_03/word_jumble.cpp -
1.86 KB

          chapter_05/mad-lib.cpp -
1.81 KB

          chapter_07/pointing.cpp -
1.62 KB

          chapter_07/inventory_pointer.cpp -
1.57 KB

          chapter_01/lost_fortune.cpp -
1.55 KB

          chapter_04/heros_inventory3.cpp -
1.52 KB

          chapter_10/overriding_boss.cpp -
1.47 KB

          chapter_06/inventory_referencer.cpp -
1.46 KB

          chapter_10/polymorphic_bad_guy.cpp -
1.4 KB

          chapter_09/critter_farm.cpp -
1.35 KB

          chapter_04/high_scores.cpp -
1.3 KB

          chapter_09/friend_critter.cpp -
1.3 KB

          chapter_03/string_tester.cpp -
1.27 KB

          chapter_04/heros_inventory2.cpp -
1.21 KB

          chapter_07/array_passer.cpp -
1.15 KB

          chapter_07/swap_pointer_ver.cpp -
1.14 KB

          chapter_03/heros_inventory.cpp -
1.12 KB

          chapter_08/private_critter.cpp -
1.11 KB

          chapter_08/static_critter.cpp -
996 bytes

          chapter_02/designers_network.cpp -
965 bytes

          chapter_01/game_stats.cpp -
941 bytes

          chapter_07/inventory_displayer_pointer_ver.cpp -
935 bytes

          chapter_10/simple_boss2.cpp -
932 bytes

          chapter_09/heap.cpp -
929 bytes

          chapter_06/swap.cpp -
918 bytes

          chapter_01/game_stats2.cpp -
915 bytes

          chapter_03/counter.cpp -
899 bytes

          chapter_03/tic-tac-toe_board.cpp -
893 bytes

          chapter_10/simple_boss.cpp -
891 bytes

          chapter_05/yes_or_no.cpp -
876 bytes

          chapter_05/scoping.cpp -
863 bytes

          chapter_10/abstract_creature.cpp -
851 bytes

          chapter_05/global_reach.cpp -
851 bytes

          chapter_02/guess_my_number.cpp -
754 bytes

          chapter_06/inventory_displayer.cpp -
752 bytes

          chapter_08/simple_critter.cpp -
751 bytes

          chapter_06/referencing.cpp -
672 bytes

          chapter_05/taking_damage.cpp -
659 bytes

          chapter_02/score_rater.cpp -
643 bytes

          chapter_05/give_me_a_number.cpp -
629 bytes

          chapter_01/game_stats3.cpp -
592 bytes



Description



 							Title: Beginning C++ Through Game Programming
Author: Michael Dawson
Publisher: Course Technology PTR
Page Count: 433

Source Code included in "cpptgp_3e" folder.

This book is for anyone who wants to program games. It’s aimed at the total
beginner and assumes no previous programming experience. If you’re comfortable
using your computer, then you can start your game programming odyssey
right here. But just because this book is written for the beginner, that doesn’t
mean learning C++ and game programming will be easy. You’ll have to read,
work, and experiment. By the end of this book, you’ll have a solid foundation in
the game programming language of the professionals.

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