Lynda com- ZBrush 4 Essential Training


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Lynda com- ZBrush 4 Essential Training
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Torrent File Content (64 files)


Lynda.com- ZBrush 4 Essential Training
    Exercise Files
          Ex_Files_ZB4_EssT.zip -
211.67 MB

    07 Painting and Texturing with Color
          04. Texturing a head A practical approach.mov -
32.39 MB

    08 Retopology - Making Riggable Models
          01. Drawing new edge flow for retopology.mov -
19.72 MB

    07 Painting and Texturing with Color
          02. Learning the basics of Spotlight.mov -
11.55 MB

    04 Working with Tools
          04. Masking based on cavity and occlusion.mov -
10.67 MB

    02 Creating Meshes
          05. Extracting from an existing mesh.mov -
10.56 MB

    01 Understanding the Interface
          09. Viewing your work in various ways.mov -
10.45 MB

    09 UV Layout and Maps
          04. Creating texture maps.mov -
10.3 MB

    08 Retopology - Making Riggable Models
          02. Tips for making good edge flow.mov -
10.28 MB

    00 Introduction
          03. What is ZBrush.mov -
10.04 MB

    08 Retopology - Making Riggable Models
          04. Transferring detail from the old model to the new.mov -
9.47 MB

          03. Creating new topology.mov -
7.49 MB

    02 Creating Meshes
          02. Creating ZSpheres.mov -
7.45 MB

    06 Deforming with Transpose
          03. Moving, scaling, and rotating with Transpose.mov -
7.44 MB

    02 Creating Meshes
          06. Using primitive 3D meshes.mov -
7.42 MB

    00 Introduction
          01. Welcome.mov -
7.04 MB

    07 Painting and Texturing with Color
          03. Painting and texturing with Spotlight.mov -
6.99 MB

    03 Brushes and Sculpting
          04. Setting the stroke properties.mov -
6.8 MB

    11 Conclusion
          01. Examples of ZBrush work.mov -
6.74 MB

    05 Working with Subtools
          03. Combining subtools.mov -
6.68 MB

    09 UV Layout and Maps
          03. Using UV Master.mov -
6.46 MB

    02 Creating Meshes
          03. Using ShadowBox.mov -
6.29 MB

    04 Working with Tools
          05. Selecting and hiding parts of a tool.mov -
6.06 MB

    05 Working with Subtools
          02. Making new subtools.mov -
6.01 MB

    01 Understanding the Interface
          04. Navigating the canvas.mov -
5.78 MB

          07. Trying different materials.mov -
5.64 MB

          02. Understanding the interface.mov -
5.6 MB

    04 Working with Tools
          02. Working with subdivision levels.mov -
5.41 MB

    09 UV Layout and Maps
          01. Understanding the UV maps.mov -
5.25 MB

    03 Brushes and Sculpting
          03. Switching to Smooth mode.mov -
5.22 MB

    04 Working with Tools
          07. Using deformation.mov -
5.17 MB

    01 Understanding the Interface
          08. Activating symmetry.mov -
5.13 MB

    03 Brushes and Sculpting
          06. Using the Move brush.mov -
5.13 MB

          07. Using the Clip brush.mov -
5.12 MB

          08. Learning a few more common brushes (Polish, Clay, Flatten, Inflate, Tracks).mov -
5.09 MB

          05. Working with alphas.mov -
4.58 MB

    04 Working with Tools
          11. Understanding surface normal direction.mov -
4.58 MB

    01 Understanding the Interface
          01. Making sense of ZBrush.mov -
4.57 MB

    04 Working with Tools
          10. Creating morph targets.mov -
4.53 MB

    07 Painting and Texturing with Color
          01. Understanding how ZBrush uses color.mov -
4.48 MB

    04 Working with Tools
          03. Masking off parts of your model.mov -
4.34 MB

    03 Brushes and Sculpting
          01. Understanding brush settings.mov -
4.25 MB

    01 Understanding the Interface
          05. Using Perspective and Floor.mov -
4.24 MB

    03 Brushes and Sculpting
          09. Saving and using brush presets.mov -
4.22 MB

    00 Introduction
          04. A note on screen resolution.mov -
4.2 MB

    01 Understanding the Interface
          06. Understanding local centering.mov -
4.15 MB

    10 Troubleshooting
          02. Recovering a corrupted model.mov -
3.83 MB

    11 Conclusion
          02. Goodbye.mov -
3.79 MB

    02 Creating Meshes
          01. Understanding polygon-based models.mov -
3.79 MB

    05 Working with Subtools
          01. Learning the basics of subtools.mov -
3.66 MB



Description



 							Watch the Online Video Course ZBrush 4 Essential Training

In ZBrush 4 Essential Training, Ryan Kittleson introduces ZBrush to artists making a transition from another sculpting program or who may just need some help with the finer points of this powerful digital arts package. The course covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export the models and texture maps to other programs for use in games, film, fine art, or 3D printing. The course also highlights the new features in ZBrush 4, such as ShadowBox, clip brushes, and LightBox. Exercise files are included with the course.
Topics include:

Navigating the canvas
Using perspective and floor
Creating a mesh with a ZSketch
Extracting from an existing mesh
Managing subdivision levels
Working with alphas
Masking off parts of a model
Using deformation
Using subtools
Deforming with Transpose
Painting and texturing
Creating UV maps

Subject: 3D + Animation
Software: ZBrush
Author: Ryan Kittleson

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