Project Zomboid v29 (Windows) VIruz


    Seeders : 1      Leechers : 0

Torrent Hash : 96C5C1ED40DC3C00E2C3EAFF94798C35D15C845F
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 497.97 MB


Project Zomboid v29 (Windows) VIruz
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Trackers List

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Torrent File Content (1 file)


     Project_Zomboid_v29.zip -
497.97 MB



Description



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Here it is! Project Zomboid for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Project Zomboid - Version v29 (Windows) You can find a trailer for Project Zomboid here.

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

====================================================================================================
Installation:
- Disable antivirus and add folder location to exceptions.
- Unzip the .ZIP file to your desired location and play.

Problems with errors or getting your game started? then check out this.

====================================================================================================
Description:
Project Zomboid is an open world survival horror video game in alpha stage development by independent developer The Indie Stone. The game is set in a post apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying. It was also one of the first five games released on the alpha funding section of the gaming portal Desura. The Indie Stone were subject to a high profile downfall within the indie gaming community following the theft of two laptops containing code for Project Zomboid. Project Zomboid is The Indie Stones first commercially released game.

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Full change list:

New Stuff:  - Tons of new sounds (74 so far and counting !)  - Ambient
sounds: scream, dogs, wolves, owls... Depending on your current zone and day time.  - New crafting sound: saw logs, duct
tape, slicing food...  - New foot step sounds.  - And much more...  - New Scavenge skill (does not require any tools,
usefull for MP !):  - Go into the forest and right click "scavenge", you'll find berries, mushrom, worms and
other edible plants/insect.  - The number and the type of food found will depend on your skill.  - Plants/insect aren't
unlimited in a zone, if after a while you don't find anything, go elsewhere and try again, they'll be replenished after
a while.  - Little revamp of the melee skill:  - Blunt and blade now have 3 sub skills:  - Accuracy: Influences hit
chance, damage done, critical chance..  - Guard: Helps you to avoiding being scratched when wearing a weapon.  -
Maintenance: Helps you to not lower the condition of your weapon when using it.  - Accuracy and reloading skills are now
part of the sub skill : Ranged.  - Balanced how the weapon knock down a zombie (basically, a bit less knock down if the
attack is not fully charged).  - New crafting: make axe and hammer from stones, tree branch and ripped sheet.  - The
stone hammer condition decrease when you build things with it (like walls, floor..)  - Build log walls with 0 in
carpentry skill, they are strong but really expensive (4 logs and 4 ripped sheets/twine/rope), usefull when you don't
have a saw and you want to build things !  - Added a sub menu "Wall" in the construction menu.  - Chopping
trees can drop branches and/or twigs.  - Panic will decrease faster if you have survived for a while (you get used to
zombies, but still get jump scare).  - Fishes aren't unlimited anymore, after fishing in a zone for a while, you won't
find anything, go fish elsewhere, the fishes will be replenished after some time.  - The items Bandages (the one you get
from rip your clothing) is now call Ripped Sheets, still can act as bandage.  - Added trapping skill books.  - Traps
won't catch animal if a player is around.  - Renamed Scavenge in Forage.  - Push a zombie on a fence won't make it climb
it, but return in attack mode.  - Added more chance to hit with a ranged weapon if the target is really close.  - No
auto age for item being respawned by the server.  - Added a 15 mins day length options in sandbox.  - Added wine in loot
distribution.  - Now render the dead body in 3D.  - Tweaked "Customise Character" screen to allow choosing
skin color, chest hair and stubble. Use comboboxes instead of left/right buttons.    Bug Fixes:  - Fixed issue #000751 
- Fixed rain barrel and trap data not being updated on the server when IsoThumpables were destroyed on a client.  -
Fixed cases where lighting + vision weren't updated when objects were added/removed.  - Fixed zombies continuing to
thump destroyed objects in multiplayer.  - Fixed traps not being updated if the map area containing the trap was never
loaded.  - Fixed issues placing and interacting with traps.  - Remove grass blend tiles when taking sand/dirt/gravel
with the shovel.  - Fixed corpses sharing inventory with a zombie.  - Fixed no zombies spawning after a server
soft-reset.  - Fixed soft-reset exception with traps.  - Fix for missing zombies in Last Stand challenge 2.  - No more
tree chopping with a frying pan, baseball bat etc.  - Sometimes there were 2 trees on the same grid.  - Lighting fixed
for sand bags.  - Fixed issue #652.  - Fixed issue #769.  - Fixed issue #761.  - Fixed issue #784.  - Fixed issue #775. 
- Fixed issue #773.  - Fixed zombies thumping carpentry window frames instead of climbing through them (unless
barricaded).  - Fixed some reloading issues.  - Fixed an issue with attacking a zombie that was climbing over a fence. 
- Fixed player corpse inventory sync in MP.    Balance:  - Increase the drop rate of petrol can.  - Decrease the spawn
rate of paintings and farming seeds inside crates.  - Increased the water bottle loot rate.  - Some change on melee
combat : no more always 50% chance knock down, endurance used tweaked (it'll prob need more balancing, need feed back
;)).     Translation:  - Updated Russian, Japanese, German, Spanish, Czech and Italian translations.

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